Every run is a trial. Every season, a new legend.
Forge a character, chain skills into something nobody else has built, and take it from your first Trial to the top of the world ladders. Solo, co-op or against other players — the choice is yours, the Guardians do not care.
Less than $2 One-off purchase. No ads, no energy bar.
Your characters, stash and ladders follow you from phone to PC. The game itself is bought on each store separately.
What players say
I can't believe this game was made by a single developper.. Don't stop at the mediocre graphics and the slowish start, it has so much depth and fun ahead for you !
Roderick
It's not beautiful but damn I can't stop playing !
Grimwald
It took me some time to get used to the controls but the more I play the more I like it
Nyx
It never slows down
Cooldowns, dodges, positioning, a boss that does not wait its turn. Every stage is a fight you have to actually play, not a stat check you watch resolve.
One account. Every screen.
Start a run on your phone during a commute, finish it on Steam the same evening. Progress, characters, stash and ladders are the same everywhere — and PC and mobile players share the same servers, the same ladders and the same seasons.
Play online Co-Op with your friends
Two to four of you against the Guardians, on the same run, from wherever each of you is playing. Bring your own build — the party needs more than four damage dealers.
Nine ways to play
One character, one build — and a different fight every time you press play.
The main mode
Mythic Trials
Stage after stage, difficulty after difficulty, you fight your way up while the world gets meaner and your build gets sharper. Pick a difficulty, take the Hardcore vow if you dare, and see how far the run carries you. This is where the game lives.
1st to the 21st, every month
Seasonal
A fresh character, everybody on the same line, no pay-to-win — nothing you own carries over. Runs are limited, so every one of them counts, and the top of each ladder walks away with real rewards.
Up to 4 players
Arena PvP
Up to four players, one arena, no allies. Your build against theirs until only one is standing. Every match moves your PvP rating.
Co-op, ranked
Online Co-op
Fight together against the Guardians — but the scoreboard is still watching. Damage and healing are both counted, so the party needs more than four damage dealers.
Once per day · DPS battle
World Boss
One boss, one attempt a day, the whole world chipping away at the same health bar. Your damage is your score, and the daily DPS board decides who really carried.
Skills you did not choose
Draft
You do not bring your build : you draft it, one offered skill at a time, and push as deep as the stages let you. The furthest stage wins, the score breaks the tie.
One shot a day
Survival
No stages, no exit — just how long you can stay alive. One attempt per day, and your best time ever is the one on the board.
Your 3 best characters
Auto-Battle
Your three best characters go to war against other players' three best, and fight it out without you. Ranked per account, with a win streak to defend.
Your tree, nobody else's
Talents are rolled for your character : the bonuses, their tiers, the order they show up in. Do not like what you got ? Reroll the whole tree and try another shape.
And everything around the fight
The run is the game. What you bring back out of it is the rest of the game.
Loot, the old-fashioned way
Enemies drop, and what they drop is rolled : stats, skill bonuses, set pieces, uniques. Magic find changes the odds, completing a set changes the build, and the item that finally fixes your gap in Trial 40 might be the one that drops in Trial 12.
Pets, and their offspring
Pets hatch, fight beside you, learn four skills of their own and level their masteries. They also have a gender, a colour, and a limited number of breedings — pair two and the pup inherits from both. Rare bloodlines can even bring loot back to you.
A market run by players
Anything you find, you can sell. List an item, set a starting price and a floor, and let it slide down until somebody bites. Everything on there was looted by another player — there is no shop restocking it.
Pick your legend
Seven heroes, three affinities, and a skill tree that never plays out the same way twice.
Diana
Magic+1 projectile piercing · +20 move speed
Fireball
Vortex
Ice Pike
Surge
Alaric
Hybrid+20% physical damage reduction · Heal casts twice
Cleave
Slash
Crush
Heal
Skelli
Magic+20% magic damage reduction · +20% stun inflicted
Meteor
Implode
Lightning Wall
Arctic Mist
Uruk
Physical+30 power · +60% knockback resistance
Slash
Crush
Bloody Bite
Charge
Korgar
Hybrid+100% slow resistance · Glacius' touch
Blizzard
Crush
Frost Nova
Jump Attack
Lila
Hybrid+20% gold found · −2s Teleport cooldown
Fire Trap
Grapple
Static Field
Surge
Lycaryon
Physical HardcoreDouble loot in Hardcore
Bloody Bite
Cleave
Crush
Jump Attack
Thirty skills, and the mods that bend them
Pick a skill, then roll mods onto it — damage, area, instances, piercing, lifesteal. A tier 4 roll hands you an arcana instead, and the skill stops behaving the way it did.
The best of the world
Every board below is live from the game servers.
No ads. None.
No banners, no rewarded videos, no energy bar, no timer between runs. You paid once ; the game has nothing left to sell you.
Every run leaves something behind
Levels, gear, masteries, pets, arcana. You lose the run, you keep the progress — the next attempt starts further along than the last.