Game modes
Every mode uses the same character and the same build. Nothing is a separate account, nothing resets : the hero you level in the Trials is the hero you take into the Arena.
Mythic Trials
Stage after stage, difficulty after difficulty, you fight your way up while the world gets meaner and your build gets sharper. Pick a difficulty, take the Hardcore vow if you dare, and see how far the run carries you. This is where the game lives.
Has its own leaderboard →
Seasonal
A fresh character, everybody on the same line, no pay-to-win — nothing you own carries over. Runs are limited, so every one of them counts, and the top of each ladder walks away with real rewards.
Has its own leaderboard →
Arena PvP
Up to four players, one arena, no allies. Your build against theirs until only one is standing. Every match moves your PvP rating.
Has its own leaderboard →
Online Co-op
Fight together against the Guardians — but the scoreboard is still watching. Damage and healing are both counted, so the party needs more than four damage dealers.
Has its own leaderboard →
World Boss
One boss, one attempt a day, the whole world chipping away at the same health bar. Your damage is your score, and the daily DPS board decides who really carried.
Has its own leaderboard →
Draft
You do not bring your build : you draft it, one offered skill at a time, and push as deep as the stages let you. The furthest stage wins, the score breaks the tie.
Has its own leaderboard →
Survival
No stages, no exit — just how long you can stay alive. One attempt per day, and your best time ever is the one on the board.
Has its own leaderboard →
Auto-Battle
Your three best characters go to war against other players' three best, and fight it out without you. Ranked per account, with a win streak to defend.
Has its own leaderboard →